| libmsn 4.2.1 | 
#include <connection.h>
 
  
 | Public Member Functions | |
| virtual void | dispatchCommand (std::vector< std::string > &args)=0 | 
| std::vector< std::string > | getLine () | 
| bool | isWholeLineAvailable () | 
| bool | bytesAvailable () | 
| virtual size_t | write (std::string s, bool log=true) throw (std::runtime_error) | 
| virtual size_t | write (std::ostringstream &s, bool log=true) throw (std::runtime_error) | 
| virtual void | connect (const std::string &hostname, unsigned int port)=0 | 
| virtual void | disconnect ()=0 | 
| void | showError (int errorCode) | 
| bool | isConnected () | 
| virtual NotificationServerConnection * | myNotificationServer ()=0 | 
| External Socket Hooks | |
| These members should be called whenever an appropriate socket event occurs. | |
| virtual void | dataArrivedOnSocket () | 
| virtual void | socketConnectionCompleted () | 
| virtual void | socketIsWritable () | 
| virtual void | errorOnSocket (int errno_) | 
| Public Attributes | |
| void * | sock | 
| bool | connected | 
| int | trID | 
| Protected Member Functions | |
| virtual void | handleIncomingData ()=0 | 
| Protected Attributes | |
| std::string | readBuffer | 
An abstract base class that represents a connection to another computer.
Connection provides an interface and some functionality that is common to notification, switchboard and file transfer connections.
| virtual void MSN::Connection::connect | ( | const std::string & | hostname, | 
| unsigned int | port | ||
| ) |  [pure virtual] | 
Connect ourself to hostname on port.
Implemented in MSN::NotificationServerConnection, MSN::Soap, and MSN::SwitchboardServerConnection.
| void MSN::Connection::dataArrivedOnSocket | ( | ) |  [virtual] | 
New data is available on the connection.
| virtual void MSN::Connection::dispatchCommand | ( | std::vector< std::string > & | args | ) |  [pure virtual] | 
Dispatch a command to its appropriate handler routines based on args.
| args | A vector of strings containing arguments, returned from readLine. | 
Implemented in MSN::NotificationServerConnection, MSN::Soap, and MSN::SwitchboardServerConnection.
| void MSN::Connection::errorOnSocket | ( | int | errno_ | ) |  [virtual] | 
An error has occurred on the socket.
| std::vector< std::string > MSN::Connection::getLine | ( | ) | 
Read a line from the network and split it into its components.
MSN commands and their arguments are separated by white space.
| bool MSN::Connection::isConnected | ( | ) |  [inline] | 
Is this Connection connected to a remote endpoint?
| void MSN::Connection::showError | ( | int | errorCode | ) | 
Notify the calling library that an error with code errorCode has occured.
| void MSN::Connection::socketConnectionCompleted | ( | ) |  [virtual] | 
The connection has been established.
Reimplemented in MSN::NotificationServerConnection, MSN::Soap, and MSN::SwitchboardServerConnection.
| size_t MSN::Connection::write | ( | std::string | s, | 
| bool | log = true | ||
| ) | throw (std::runtime_error)  [virtual] | 
Write a string to the connection.
| size_t MSN::Connection::write | ( | std::ostringstream & | s, | 
| bool | log = true | ||
| ) | throw (std::runtime_error)  [virtual] | 
Write the contents of a stringstream to the connection.
| s | The stringstream to write. | 
| log | Should we log this output to the console. | 
write will buffer the output if a connection has not yet been established. In this case, the data will be written as soon as a connection is established.
Indicates whether a connection has been established.
| void* MSN::Connection::sock | 
The socket which connects this Connection to another computer
The transaction ID of the next command to be sent.
 1.7.4
 1.7.4